Burst turrets work well against bruisers and to a limited extent against lighter vehicles. A combination of several Burst Turrets of equal level could take out an equally leveled (Elite) AT-AT. They also work well against bruisers and jump troopers.
Place them near rocket turrets because they cover the rocket turret's weakness.
|Lvl||HQ lvl req.||Upgrade cost (Alloy)||Cumulative upgrade cost (Alloy)||Build/upgrade time||Instant upgrade cost (Crystals)||Cumulative instant upgrade cost (Crystals)||Hitpoints||Damage per second|
|5||5||100,000||179,500||1 day, 12 hr||558||1,060||14,500||?|
|6||6||250,000||429,500||2 days, 12 hr||931||1,991||16,000||1,761|
|9||9||3,000,000||4,929,500||1 week, 1 day||3,766||9,325||24,500||2,255|
|10||10||5,000,000||9,929,500||1 week, 3 days||5,091||14,326||27,000||2,475|