"Rapid Fire Turrets excel at taking out Support units, and have no specific weaknesses against any other units."
~In-game description of Rapid Fire Turret
Rapid Fire Turrets are basic turrets that fire bolts at any enemies within range. They are most effective against Support units, such as Medic Droids and Repair Droids, and have preferential targeting against them (the instant a support unit gets in their range they immediately switch targeting to it no matter what else is nearby) so be very careful about the positioning of your support units when going against these turrets.The rapid fire turret takes about 1 minute and 39 seconds to complete in the mobile game, Star Wars: Commander, but at Level 1 , has 45 HP, but deals almost 23 HP every shot, these turrets are mainly in or behind walls. This turret may be not be in most bases, but may be strong against most units. In large numbers the Rapid fire turret can destroy almost all strong units when at a high level, but may be destroyed easily. Download Star wars Commander! May the force be with you!
Offensive: N/A Edit
Defensive: Place them in a circular pattern (in other words, the corners of your layout) to maximize defensive power against support units. Edit
Level 8 90px
|Level||Headquarters level required||Alloy cost||Cumulative cost||Build/upgrade time||Hitpoints||Damage per second|
|5||5||100,000||179,500||1 day 12 hr||14,500||1,450|
|6||6||250,000||429,500||2 days 12 hr||16,000||1,600|
Update History Edit
- Upgrade Differences
- Level 1 Turrets appear as durasteel block with ports to either side with lights, on top is the gun turret which rotates a full 360 degrees and is able to move 90 degrees upward.
- Level 2 Turrets add dark reinforcemetns to the sides as well as the top.
- Level 3 Turrets add even more reinforcement, now with small exhaust ports to two sides.
- Level 4 Turrets revamps the turret to a darker shade with blue markings, the turret now stands atop a solid base.
- Level 5 Turrets
- Level 6 Turrets