Strategy
Offensive
Defensive
Gallery
Rebellion
Empire
Statistics
Level | Headquarters level required | Alloy cost | Cumulative cost | Build/upgrade time | Hitpoints | Damage per second |
---|---|---|---|---|---|---|
1 | 1 | 1,500 | 1,500 | 1 min | 5,000 | 500 |
2 | 2 | 3,000 | 4,500 | 30 min | 7,500 | 750 |
3 | 3 | 20,000 | 24,500 | 4 hr | 9,000 | 900 |
4 | 4 | 55,000 | 79,500 | ? | 12,000 | 1,500 |
5 | 5 | ? | ? | ? | ? | ? |
6 | 6 | 250,000 | ? | 2 days 12 hr | ? | ? |
7 | 7 | ? | ? | ? | ? | ? |
8 | 8 | ? | ? | ? | ? | ? |
9 | 9 | ? | ? | ? | ? | ? |
10 | 10 | ? | ? | ? | ? | ? |
Update History
Trivia
- Upgrade Differences
- Level 1 Turrets appear as durasteel block with ports to either side with lights, on top is the gun turret which rotates a full 360 degrees and is able to move 90 degrees upward.
- Level 2 Turrets add dark reinforcemetns to the sides as well as the top.
- Level 3 Turrets add even more reinforcement, now with small exhaust ports to two sides.
- Level 4 Turrets revamps the turret to a darker shade with blue markings, the turret now stands atop a solid base.
- Level 5 Turrets
- Level 6 Turrets